- Dragon Age: The Veilguard Failed Because It Wasn’t Live Service, EA CEO Seems to Suggest Push Square
- EA CEO Says Dragon Age: The Veilguard Failed to ‘Resonate With a Broad Audience,’ Gamers Increasingly Want ‘Shared-World Features’ IGN
- Electronic Arts CEO Andrew Wilson argues that the future of single-player games is a live-service hybrid VentureBeat
- EA says Dragon Age ‘underperformance’ justifies decision to prioritize ‘highest-potential opportunities’ Game Developer
- It sure sounds like Electronic Arts thinks cutting Dragon Age: The Veilguard’s live service components was a mistake PC Gamer
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